(Note from the authors: The purpose of this article is to
assist interested
parties in recognizing and identifying the complex nature of mind control
programming. While therapeutic techniques are mentioned, it is assumed that
only experienced therapists under expert supervision will use these
techniques, and only in the context of ongoing psychotherapy.)
Many Sadistic Ritual Abuse Survivors who have been diagnosed as having
Multiple Personality Disorder (SRA/MPD), have been programmed in systematic,
complex ways. By programming, we mean that the human, in a dissociated or
altered mind state, has been systematically and deliberately taught lessons,
attitudes, beliefs, behaviors, and responses to specific cues ("triggers") so
as to respond on command in ways that benefit the person/groups responsible
for the programming. There has been much controversy about whether the human
mind functions as a computer; many clinicians believe that it is impossible
to "program" the human brain. However, we have learned from survivors,
including those whose job within a cult/organized group, was to "program"
others, that indeed, it is possible to instill very complex information in
the unconscious mind, and to use this information to ensure control of the
human by controlling the mind.
Survivors have told us that a group of programmers may travel from
location to location, teaching members of various "cults" or other organized
groups how to program their victims so as to ensure optimal mind control. By
programming an SRA/MPD’s system, the programmer can maintain constant contact
with the survivor. This contact permits knowledge of a victim’s location at
any time and also allows manipulation of the victim to perform acts he/she
would ordinarily be unwilling to do. Programmed mind control reinforces the
lesson survivors tell us that all cult victims are taught, namely, that
he/she cannot escape from the cult or perpetrating group. The programming is
done in very complex ways so as to maximize the use of amnestic barriers
between personalities, thereby preventing any one personality from having all
of the information about how they are being controlled. Knowledge is power;
by compartmentalizing knowledge throughout the system (i.e., the mind), the
programmer or programming group has power over the victim. Reducing amnestic
barriers between personalities so that they can cooperate and share
knowledge; finding the original memory of how the personality was created and
thus uncovering the programming information (including how programming was
done as well as perpetrator identity and triggers); and using imagery,
cognitive restructuring, and other empowering therapeutic interventions to
help the patient get back control over their own mind are all basic
therapeutic goals. However, the sophisticated programming that we are seeing
in some survivors makes our task very difficult.
Programming occurs after the creation of a new personality via the usual
techniques of trauma and torture. While there is some evidence that with
sophisticated computer equipment that creates altered states of consciousness
via audio waves or manipulation of the visual field, a trauma base for
programming is no longer necessary, the vast majority of our patients will
have personalities created through torture. Survivors report that one form
of programming involves the use of a physical image, for example, a picture
or portion of a video. In an hypnotic state, the personality readily accepts
this image as reality in his/her life. It is speculated that the "internal
landscapes" that patients see inside have been created in part through the
use of these visual images that have been internalized as reality. This may
explain why survivors have similar "landmarks" within their internal
landscapes such as a castle, carousel, Kabul, umbrella, puppet, cave, etc.,
that, when drawn and compared with the drawings from other survivors, look
very much alike in design and detail.
Many survivors report that they have internal computers that control
information within their systems (this has especially been reported from
survivors who report "military" mind control programming). The internalized
computer usually lies deeply hidden within the unconscious but over time, its
presence may be revealed to the victim. As communication between
personalities and between levels proceeds, someone inside may know about the
Internal Programmer, or Information System Specialist, the Controller, or
simply the one who’s job it is to program the system. Within the internal
computer, grids and "clone" grids (or duplicators) house the different
programs. Visualize a piece of graph paper (grids) with the space within
each square having several programs within it. "Clones" are back-ups, so
that if an entire grid, or even one program, is neutralized (deprogrammed), a
replacement is spontaneously generated. Thus, it is vital that the
duplicators be dealt with as programs are erased or decoded.
Within a complete system, there are usually many levels and combinations
of programs. The victim most likely will have no knowledge of their internal
programmer because as programming commences, erasure codes, block codes, stop
codes, and "brain switch" commands (having to do with right/left hemisphere
functioning) have been put in to prohibit disclosure of deeply buried
information about the internal computer. On each level, there most likely
will be a computer and a back-up computer. As communication between
personalities and levels increases, it is possible to obtain the different
codes from controllers inside the system on each level so that
"deprogramming" using codes (such as number, alphabet or rhyme codes) can
occur. This can be very dangerous, however, because there are booby traps
and safeguards within the system that are programmed in to prevent any
outside source from getting into the system.
It helps to think of the programming as a very sophisticated Nintendo
game, where there are many levels, secrets, and hazards. It is vital to
proceed with caution, and with the full cooperation of the client, as only
they can know where the dangers lie. Understand that as you get close to
secret or hidden information that will help you move deeper into the system,
the danger of internal or external harm to the client increases. Suicide
programming will often be set off, and should be expected.
Survivors report that programmers place "Gatekeepers" and "Blockers" in
the system to protect hidden information, often by keeping you from reaching
the inside people who can help decode the system. These must be found and
removed in order to proceed with therapy. They may be identified by direct
questioning, or they may appear as "guards" in the internal landscape,
standing by a door or wall, or literally in front of a gate or other physical
barrier. Some of these gatekeepers and blockers may be personalities or they
may be perceived as "spirits". This is especially true with individuals who
may have been abused by groups purporting to worship Satan. (For a Biblical
understanding of the role of gatekeepers who block the "doorway", See John
10). The use of imagery to bind or enclose the gatekeepers is often
useful.
If the gatekeepers see themselves as spirits, they can be particularly
difficult. They may present as individuals who are just "passing through"
the body, and are not afraid of harm to the body because they will just" go
to the next body." Sometimes they present as very aggressive; at times these
aggressive ones may be personalities who are projecting themselves as spirits
because of their deep guilt; identifying with the "evil" spirit is a way of
gaining mastery and control, and should be dealt with in typical therapeutic
fashion. If your therapy includes knowledge of and use of spiritual
information and imagery, this would be a good place to use it.
Some of the booby traps you may run across include personalities whose
job it is to direct you off course and provide false information. Others may
ask you questions or try to get you to ask them questions (making you think
you’re getting somewhere) only to find that what they are doing is setting a
suicide or self-mutilation program in motion. An example is a client who,
when she heard the phrase, "Why did the chicken cross the street?" would
self-destruct. Another asked the therapist, "How old are you?" (response)
"When’s your birthday?", etc., and the answers were triggers for the internal
self-destruct program. The personality asking the questions had no knowledge
of why she was asking them, only that she "had to".
Many MPD patients report having a "stairwell system" internally. The
stairwells are what connect the different levels. Sometimes the internal
people will locate a stairwell that is sealed up, and a gatekeeper is there.
Deal with the gatekeeper, break the seal, and proceed down to the next
level.
As you proceed through the levels, you may find that at the first couple
of levels, you will get much flooding and spinning. The programs you may be
dealing with are the "Tornado" or "Whirlwind" programs. The tornadoes
function to create confusion and disorganization and a sense of being lost,
being out of control. Tornadoes float around the different systems. Visual
imagery of walls around the tornadoes to enclose them has often been useful.
The "whirlwind" spins inward, "sucking one in" instead of outward; the
result is to create a sensation of shutting down, shutting up, and feeling as
if the person is going to die.
The various systems that have been reported and worked by these authors
include differing levels of complexity. Systems include: Spider Web,
Carousel, Pool of Death, Communication, Kabbala, Puppet, Pentagram, Tornado,
Castle, Galaxy, Flower, Scrabble, and Umbrella systems. Associated with
"military" mind control programming are: Double Helix, Solometric, Cave and
Well, and the Mensa systems. Space limitations prevent discussion of each of
these systems, but illustrations of the difficulties in working with some of
these systems follow.
The Pentagram (or star) system is often connected to the Tornado system.
Rituals are tied to this system. There are many cult-created alters within
this system. You may see personalities who are re-enacting rituals (such as
attempting to kill the host’s cat, etc.) Traumatic memories reveal Satanic
ritual abuse themes.
The Castle system involves internal imagery of a castle containing a
drawbridge, moat, turrets, gargoyles, dungeon, secret passageways, torture
chamber, and lots of rooms. Child alters are often hidden in the dungeon.
Lots of programs can be contained within the castle, and many booby traps
can be present that must be overcome.
The Spider Web system is very complex. Communication between
personalities proceeds through the strands. In order to break the negative
communication, the strands must be broken, but understand that the internal
self-helpers often also must communicate through the strands. You will often
find a black widow spider (symbolic of the "black widows" used by Satanists
to recruit new members, especially in churches and in clubs where youth
congregates) with victims getting "stuck" in the web. Viper is a spirit
associated with this system (see Isaiah 59:5 for the Biblical basis of this
system). Gatekeepers are present; you may also find eggs, personalities
names "Viper" or "Devourer" or those who binge and purge. In order to break
this program, it is important to break the connectors (the silk strands) that
connect the webs and hold them in place; remember to destroy the clone
strands so new webs can’t be spun. In this program, the clones immediately
spin new webs that are double connected and more difficult to remove. If the
"viper" is present, the tail and fangs can be removed (they contain poison)
and the poison in the eggs can be removed (trapped personalities as well as
"demons" are often found in the eggs).
The Flower system involves criss-cross programming, i.e., three or four
people may have been programmed together so that one person only has a piece
of the programming. In order to get to that piece, you must have access to
the other piece which resides in another person. Internally, the flower
system may show up as flowers with lots of colors, with the bud representing
one person, the stem and flower representing other people. This system is
often connected to other systems such as Pi, Umbrella, Triangle and Star.
The Mensa system (reportedly involving military and Illuminati
programming) involves lots of numbers and sequences along with bar codes and
union force codes. Union force would have to do with a set of numbers that
would equal another set to come up with yet another set: e.g., a+b=c, b+c=a,
c+b=a. A person could be programmed to respond to this very complex code.
These codes are extremely difficult to discover in order to neutralize
responses to the codes. The Mensa system will often have the Double Helix
system within it. This system is connected with DNA; the patient has usually
had lots of blood transfusions. Programming reportedly has been done through
medical abuse by hospitals and doctors. Hospitalization is generally
required to work with this system, as it is so complex and so may suicide
programs are involved.
The Carousel is usually found in the center of the Double Helix. Within
the carousel there are mirrors and a shadow system. There is a key in the
center of the carousel. The carousel spins and moves up and down repeatedly.
The function of this program is to add confusion and avoidance. The mirrors
and shadows are within the carousel which help prevent further deprogramming.
Often the use of special light to light up the right path through the
mirrors and shadows in order to reach the key has been helpful. Spiritual
Interventions can be helpful here, as three "floating spirits" (False
Prophet, Hoofed One, and Dragon) are frequently found in this program.
The Scrabble system contains letters, numbers, and mathematical exponents.
This is a very detailed system, with no room for error. A sequence of
numbers or letters might set off this programming. For example, if the
therapist writes a series of numbers such as "31133113", "13113311", or
"11331313", and the patient responds to one or all of these series of
numbers, you may have the Scrabble system. There is a lot of torture and
trauma associated with this program because it is so sophisticated and
difficult to learn. As programming proceeds, any mistakes made by the
survivor will be severely punished.![]()
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